Have I ruined my God Of War experience? (Spoiler-free)


I am a maniac. There, I’ve said it!

When it comes to video games, I enjoy a challenge. No matter how familiar I am with a series of games, I’ll endeavour to complete the whole game on its hardest difficulty. I’ll always leap head first into Call Of Duty titles on ‘Veteran’, and I’ll gleefully jump into any Halo game on ‘Legendary’ difficulty. I wrote a post about why I do this a while back, and you can check that out here.

It also grinds on me when a game’s toughest difficulty is locked until you first complete the game’s story. Gears Of War for example, used to lock it’s ‘Insane’ difficulty until you had at least finished the campaign on one of the three easier settings. Thankfully, Epic Games have removed this in recent releases, but I’m thankful even more that 2018’s God Of War allows you to start the game on the absurdly difficult ‘Give Me God Of War’ setting straight off the bat.

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Why Fortnite is great for the Switch


UPDATE: Fortnite has now been released on the Nintendo Switch and can be downloaded right now!

Epic Games’ battle royale hit has been all but confirmed for the Nintendo Switch. There have been so many leaks and rumours surrounding this as of late, but if it does happen (which now seems pretty likely), here’s my opinion on why it’s fantastic title to have on the Switch even if you have no intention of downloading it.

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“I’ll be back!”


Well, it’s that time of year again where I seemingly drop off of WordPress and my blogging productivity dries up. It’s almost as if it’s a yearly occurrence now, but I guess that’s part and parcel with the season.

We’re balls-deep into spring now, and the weather over here in the UK has been glorious for the past few weeks. As such, I’ve been incredibly busy. Due to the weather, I’ve been provided ample opportunity to get into the garden and get things summer-ready; cutting hedges, painting fence panels, de-weeding, jet washing my patio and all that monotonous, uninteresting bollocks. Not only that, but because of the heat, I’ve spent far too much time drinking in beer gardens. As nice as it sounds, and as sweet as it actually is when you’re sat there, soaking up the sun’s warmth, all the alcohol i’ve been consuming is running amok with my once-great (maybe not ‘great’, mildly average) physique. My belly now protrudes over my belt, and no amount of exercise seems to halt it’s growth.


I mean, it’s not recent thing, as my gut has been steadily growing for the past year-or-so now; but I can blame the past few weeks for it, right?

When I’ve not been tackling wasps in the garden, sweating over the most menial of tasks, or drinking myself to death; I’ve been working really fucking hard at my job. It’s been busy, and I seem to be staying at work later and later. There’s just so much to do, and so little time to do it in that by the time I do eventually get a minute to myself at home. I just want to switch off and watch some shit TV, or lose myself in a good game.

If I’m being honest, I can’t really see when the next chance I’ll get to write anything is going to be. Adding to everything I’ve already mentioned that’s been keeping me on my toes, I’ve been attending job interviews whilst looking to take that next step in my career. As daunting as interviews are, I’ve somehow managed to come out on top! I’ve been offered the job that I was most interested in and I’ll be starting there in a few weeks time. So during that transitional period, I can’t imagine that I’ve have a moment spare to ramble on here.

I’ll try my best though!


Review – RiME


Game: RiME
Developer: Tequila Works
Release date: 26th May 2017
Platforms available: Microsoft Windows, Xbox One, Playstation 4, Nintendo Switch
Reviewed platform: Playstation 4
Date reviewed: 30th April 2018

RiME is a beautifully crafted platform puzzler that’s basic in it’s execution yet deeply satisfying to play in it’s early hours. Unfortunately, the game soon grows monotonous and somewhat bland without any gameplay innovation.

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Mental Health in Gaming


More often than not the video game industry does little more than reinforce the stigmatic views that surround mental illness, with games’ interpretation of mental illness often being ill-informed and unfortunately, this further promotes popular beliefs surrounding the subject.

Having said all that, there are some video game publishers out there that challenge this ignominy; and with their games, they opt to be more responsible in their depictions of mental health. Games such as these, that deal with mental illness effectively, can be incredibly moving experiences; whether that being for the right, or the wrong reasons.

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